- Abrasive – showing little concern for the feelings of others; harsh
- Absurd – wildly unreasonable, illogical, or inappropriate
- Accusatory – suggesting someone has done something wrong, complaining
- Acerbic – sharp and forthright
- Acidic – harsh or critical
- Admiring – approving; think highly of; respectful; praising
- Aggressive – hostile; determined; forceful; argumentative
- Aggrieved – angry and sad because you think you have been unfairly treated
- Airy – giving an impression of being unconcerned or not serious
- Ambivalent – having mixed feelings; uncertain; in a dilemma; undecided
- Amused – pleasantly; entertain or divert in an enjoyable or cheerful manner
- Angry – incensed or enraged; threatening or menacing
- Animated – full of life or excitement; lively; spirited; impassioned; vibrant
- Anxious – typically with a feeling of unease
- Apathetic – showing little interest; lacking concern; indifferent; unemotional
- Apologetic – full of regret; repentant; remorseful; acknowledging failure
- Appreciative – grateful; thankful; showing pleasure; enthusiastic
- Ardent – enthusiastic; passionate
- Arrogant – pompous; disdainful; overbearing; condescending; vain; scoffing
- Assertive – self-confident; strong-willed; authoritative; insistent
- Authoritative – commanding and self-confident
- Awestruck – amazed, filled with wonder/awe; reverential
- Barbed – deliberately hurtful
- Barking – utter a command or question abruptly or aggressively
- Belligerent – hostile; aggressive; combatant
- Benevolent – sympathetic; tolerant; generous; caring; well meaning
- Bitter – angry; acrimonious; antagonistic; spiteful; nasty
- Blasé – unimpressed or indifferent to something because one has experienced or seen it so often before
- Bleak – without hope or encouragement; depressing; dreary
- Bombastic – high-sounding but with little meaning; inflated
- Booming – loud, deep, and resonant
- Bored – to tire or make weary by being dull, repetitious, or uninteresting
- Brash – self-assertive in a rude, noisy, or overbearing way
- Braying – speak or laugh loudly and harshly
- Breathy – producing or causing an audible sound of breathing, often related to physical exertion or strong feelings
- Breezy – appearing relaxed, informal, and cheerily brisk
- Brittle – lacking warmth, sensitivity, or compassion; aloof
- Bubbly – full of cheerful high spirits
- Burbling – speak in an unintelligible or silly way, typically at unnecessary length
- Callous – cruel disregard; unfeeling; uncaring; indifferent; ruthless
- Candid – truthful, straightforward; honest; unreserved
- Caustic – making biting, corrosive comments; critical
- Cautionary – gives warning; raises awareness; reminding
- Celebratory – praising; pay tribute to; glorify; honour
- Chatty – informal; lively; conversational; familiar
- Cheery – happy and optimistic
- Childish – silly and immature
- Chirping – say something in a lively and cheerful way
- Clipped – speech that is fast, that uses short sounds and few words, and that is often unfriendly or rude
- Cloying – disgust or sicken (someone) with an excess of sweetness, richness, or sentiment
- Coarse – rude, crude, or vulgar
- Colloquial – familiar; everyday language; informal; colloquial; casual
- Comic – humorous; witty; entertaining; diverting
- Compassionate – sympathetic; empathetic; warm-hearted; tolerant; kind
- Complex – having many varying characteristics; complicated
- Compliant – agree or obey rules; acquiescent; flexible; submissive
- Concerned – worried; anxious; apprehensive
- Conciliatory – intended to placate or pacify; appeasing
- Condescending – stooping to the level of one’s inferiors; patronising
- Confused – unable to think clearly; bewildered; vague
- Contemptuous – showing contempt; scornful; insolent; mocking
- Crisp – briskly decisive and matter-of-fact, without hesitation or unnecessary detail
- Critical – finding fault; disapproving; scathing; criticizing
- Croaking – a characteristic deep hoarse sound
- Cruel – causing pain and suffering; unkind; spiteful; severe
- Curious – wanting to find out more; inquisitive; questioning
- Curt – rudely brief
- Cynical – scornful of motives/virtues of others; mocking; sneering
- Defensive – defending a position; shielding; guarding; watchful
- Defiant – obstinate; argumentative; defiant; contentious
- Demeaning – disrespectful; undignified
- Depressing – sad, melancholic; discouraging; pessimistic
- Derisive – snide; sarcastic; mocking; dismissive; scornful
- Detached – aloof; objective; unfeeling; distant
- Dignified – serious; respectful; formal; proper
- Diplomatic – tactful; subtle; sensitive; thoughtful
- Disapproving – displeased; critical; condemnatory
- Disheartening – discouraging; demoralising; undermining; depressing
- Disparaging – dismissive; critical; scornful
- Direct – straightforward; honest
- Disappointed – discouraged; unhappy because something has gone wrong
- Discordant – harsh and jarring because of a lack of harmony
- Dispassionate – impartial; indifferent; unsentimental; cold; unsympathetic
- Dispirited – having lost enthusiasm and hope; disheartened
- Distressing – heart-breaking; sad; troubling
- Docile – compliant; submissive; deferential; accommodating
- Drawling – speak in a slow, lazy way with prolonged vowel sounds
- Dulcet – sweet and soothing
- Dull – lacking interest or excitement
- Earnest – showing deep sincerity or feeling; serious
- Egotistical – self-absorbed; selfish; conceited; boastful
- Empathetic – understanding; kind; sensitive
- Encouraging – optimistic; supportive
- Enthusiastic – excited; energetic
- Evasive – ambiguous; cryptic; unclear
- Excited – emotionally aroused; stirred
- Facetious – inappropriate; flippant
- Farcical – ludicrous; absurd; mocking; humorous and highly improbable
- Feathery – extremely light and soft or delicate
- Flippant – superficial; glib; shallow; thoughtless; frivolous
- Forceful – powerful; energetic; confident; assertive
- Formal – respectful; stilted; factual; following accepted styles/rules
- Frank – honest; direct; plain; matter-of-fact
- Fretful – expressing distress or irritation
- Frustrated – annoyed; discouraged
- Gentle – kind; considerate; mild; soft
- Ghoulish – delighting in the revolting or the loathsome
- Glum – dejected; morose
- Goofy – foolish; harmlessly eccentric
- Grating – harsh and unpleasant
- Gravelly – deep and rough-sounding
- Grim – serious; gloomy; depressing; lacking humour;macabre
- Growling – low grating voice, typically in a threatening manner
- Gruff – rough and low in pitch
- Gullible – naive; innocent; ignorant
- Guttural – produced in the throat; harsh-sounding
- Hard – unfeeling; hard-hearted; unyielding
- Harsh – cruel or severe
- Hearty – loudly vigorous and cheerful
- Hoarse – sounding rough and harsh, typically as the result of a sore throat or of shouting
- Honeyed – soothing, soft, and intended to please or flatter
- Humble – deferential; modest
- Humorous – amusing; entertaining; playful
- Husky – sounding low-pitched and slightly hoarse
- Hypercritical – unreasonably critical; hair splitting; nitpicking
- Impartial – unbiased; neutral; objective
- Impassioned – filled with emotion; ardent
- Imploring – pleading; begging
- Impressionable – trusting; child-like
- Inane – silly; foolish; stupid; nonsensical
- Incensed – enraged
- Incredulous – disbelieving; unconvinced; questioning; suspicious
- Indifferent – having no particular interest or sympathy; unconcerned
- Indignant – annoyed; angry; dissatisfied
- Informative – instructive; factual; educational
- Insinuating – suggest or hint in an indirect and unpleasant way
- Inspirational – encouraging; reassuring
- Intense – earnest; passionate; concentrated; deeply felt
- Intimate – familiar; informal; confidential; confessional
- Ironic – the opposite of what is meant
- Irreverent – lacking respect for things that are generally taken seriously
- Jaded – bored; having had too much of the same thing; lack enthusiasm
- Joyful – positive; optimistic; cheerful; elated
- Jubilant – expressing great happiness and triumph
- Judgmental – critical; finding fault; disparaging
- Laudatory – praising; recommending
- Lifeless – lacking vigor, vitality, or excitement
- Light-Hearted – carefree; relaxed; chatty; humorous
- Lively – full of life and energy; active and outgoing
- Loving – affectionate; showing intense, deep concern
- Macabre – gruesome; horrifying; frightening
- Malicious – desiring to harm others or to see others suffer; ill-willed; spiteful
- Matter-of-fact – unemotional and practical
- Mean-Spirited – inconsiderate; unsympathetic
- Mellifluous – sweet or musical; pleasant to hear
- Melodious – pleasant-sounding
- Mocking – scornful; ridiculing; making fun of someone
- Monotonous – lacking in variation in tone or pitch
- Mourning – grieving; lamenting; woeful
- Muffled – not loud because of being obstructed in some way; muted
- Naive – innocent; unsophisticated; immature
- Narcissistic – self-admiring; selfish; boastful; self-pitying
- Nasty – unpleasant; unkind; disagreeable; abusive
- Negative – unhappy, pessimistic
- Nonchalant – casually calm and relaxed; not displaying anxiety, interest, or enthusiasm
- Nostalgic – thinking about the past; wishing for something from the past
- Objective – without prejudice; without discrimination; fair; based on fact
- Obsequious – overly obedient and/or submissive; fawning; grovelling
- Oily – unpleasantly smooth and ingratiating
- Optimistic – hopeful; cheerful
- Outraged – angered and resentful; furious; extremely angered
- Outspoken – frank; candid; spoken without reserv
- Pathetic – expressing pity, sympathy, tenderness
- Patronizing – condescending; scornful; pompous
- Pensive – reflective; introspective; philosophical; contemplative
- Persuasive – convincing; eloquent; influential; plausible
- Pessimistic – seeing the negative side of things
- Philosophical – theoretical; analytical; rational; logical
- Piping – high-pitched.
- Playful – full of fun and good spirits; humorous; jesting
- Pragmatic – realistic; sensible
- Pretentious – affected; artificial; grandiose; rhetorical; flashy
- Quavering – shake or tremble in speaking, typically through nervousness or emotion
- Querulous – complaining in a petulant or whining manner
- Rasping – harsh-sounding and unpleasant; grating
- Reedy – high and thin in tone
- Refined – elegant; cultured
- Regretful – apologetic; remorseful
- Resentful – aggrieved; offended; displeased; bitter
- Resigned – accepting; unhappy
- Restrained – controlled; quiet; unemotional
- Reverent – showing deep respect and esteem
- Righteous – morally right and just; guiltless; pious; god-fearing
- Robust – strong and healthy; vigorous
- Saccharine –
excessively sweet or sentimental- Satirical – making fun to show a weakness; ridiculing; derisive
- Sarcastic – scornful; mocking; ridiculing
- Scathing – critical; stinging; unsparing; harsh
- Scornful – expressing contempt or derision; scathing; dismissive
- Scratchy –
rough; grating- Sensationalist – provocative; inaccurate; distasteful
- Sentimental – thinking about feelings, especially when remembering the past
- Shrill –
high-pitched and piercing
- Silvery –
gentle, clear, and melodious- Sincere – honest; truthful; earnest
- Skeptical – disbelieving; unconvinced; doubting
- Smarmy –
excessively or unctuously flattering; ingratiating; servile
- Smoky –
a raspy, coarse and tone of quality that is deeper than usual- Snide –
derogatory or mocking in an indirect way- Solemn – not funny; in earnest; serious
- Somber –
oppressively solemn or sober in mood; grave- Sonorous –
imposingly deep and full
- Sour – resentment, disappointment, or anger
- Steely – coldly determined; hard
- Strident –
loud and harsh; grating
- Stony –
not having or showing feeling or sympathy- Suave –
charming, confident, and elegant- Subjective – prejudiced; biased
- Submissive – compliant; passive; accommodating; obedient
- Sulking – bad-tempered; grumpy; resentful; sullen
- Surly –
bad-tempered and unfriendly
- Sympathetic – compassionate; understanding of how someone feels
- Thoughtful – reflective; serious; absorbed
- Throaty –
deep and rasping
- Tolerant – open-minded; charitable; patient; sympathetic; lenient
- Tragic – disastrous; calamitous
- Tremulous –
shaking or quivering slightly
- Unassuming – modest; self-effacing; restrained
- Unctuous –
excessive piousness or moralistic fervor, especially in an affected manner; excessively smooth, suave, or smug- Uneasy – worried; uncomfortable; edgy; nervous
- Urgent – insistent; saying something must be done soon
- Velvety – soft; smooth
- Vindictive – vengeful; spiteful; bitter; unforgiving
- Virtuous – lawful; righteous; moral; upstanding
- Whimsical – quaint; playful; mischievous; offbeat
- Witty – clever; quick-witted; entertaining
- Wonder – awe-struck; admiring; fascinating
- World-Weary – bored; cynical; tired
- Worried – anxious; stressed; fearful
- Wretched – miserable; despairing; sorrowful; distressed
Tag: writing reference
A Guide to Making Up Diseases (as Explained by a Biologist)
So listen up y’all, nothing drives me crazier as both a writer and a scientist than seeing alien diseases that make no fuckin’ sense in a human body.
If you’re talking about alien diseases in a non-human character, you can ignore all this.
But as far as alien diseases in humans go, please remember:
DISEASE SYMPTOMS ARE AN IMMUNE RESPONSE.
Fever? A response to help your immune cells function faster and more efficiently to destroy invaders.
Sore/scratchy throat? An immune response. Diseases that latch onto the epithelium of the throat (the common cold, the flu) replicate there, and your body is like “uh no fuckin’ thanks” and starts to slough off those cells in order to stop the replication of new virus in its tracks. So when it feels like your throat is dying? guess what it literally is. And the white spots you see with more severe bacterial infections are pus accumulation, which is basically dead white blood cells, and the pus is a nice and disgusting way of getting that shit outta here.
(No one really knows why soreness and malaise happens, but some scientists guess that it’s a byproduct of immune response, and others suspect that it’s your body’s way of telling you to take it easy)
headache? usually sinus pressure (or dehydration, which isn’t an immune response but causes headaches by reducing blood volume and causing a general ruckus in your body, can be an unfortunate side effect of a fever) caused by mucous which is an immune response to flush that nasty viral shit outta your face.
Rashes? an inflammatory response. Your lymphocytes see a thing they don’t like and they’re like “hEY NOW” and release a bunch of chemicals that tell the cells that are supposed to kill it to come do that. Those chemicals cause inflammation, which causes redness, heat, and swelling. They itch because histamine is a bitch.
fatigue? your body is doing a lot–give it a break!
here is a fact:
during the Spanish 1918 Plague, a very strange age group succumbed to the illness. The very young and very old were fine, but people who were seemingly healthy and in the prime of life (young adults) did not survive. This is because that virus triggered an immune response called a cytokine storm, which basically killed everything in sight and caused horrific symptoms like tissue death, vasodilation and bleeding–basically a MASSIVE inflammatory response that lead to organ damage and death. Those with the strongest immune systems took the worst beating by their own immune responses, while those with weaker immune systems were fine.
So when you’re thinking of an alien disease, think through the immune response.
Where does this virus attack? Look up viruses that also attack there and understand what the immune system would do about it.
Understand symptoms that usually travel together–joint pain and fever, for example.
So please, please: no purple and green spotted diseases. No diseases that cause glamorous fainting spells and nothing else. No mystical eye-color/hair-color changing diseases. If you want these things to happen, use magic or some shit or alien physiology, but when it’s humans, it doesn’t make any fuckin’ sense.
This has been a rant and I apologize for that.
As a microbiologist, I think the main advice here is to take into account real diseases and conditions before you make up a fictional disease or condition.
Some bacteria have physical effects on the body that cause symptoms (EHEC varitype of E. coli ruptures cells at the site of infection, which is usually the large intestine, hence, you have bloody stools from it). If your alien or “made-up” bacteria or virus causes a certain symptom, find a real bacteria or virus that causes the same symptom. They need to behave in a similar fashion and have similar physical traits. Bacteria and viruses do not evolve functions because they’re cool. They evolve them because they’re useful.
There are also dietary issues, medications and chronic diseases that cause physical changes–copper toxicity can cause an orange ring around the iris, an eyelash lengthening “medicine” causes darkening and/or color change of the iris, hemochromatosis (sometimes known as “Bronze Diabetes”) causes darkening of the skin etc. If you want to use this sort of thing, again, find something real that causes it and work through things logically.
Play your cards right, do your research and you will have hordes of readers in the scientific and/or biological community cheering, screaming and crying because they love your work.
@biologyweeps, this feels up your speculative alley – anything to add?
Ohhh.
I’d like to add that the same goes for parasitic infections, more or less. If you want a certain trait for a diseases, cross reference with existing parasites to see what’s happening, and also make sure you check what happens if you put a parasite in a host it’s not meant for. We can sensibly assume that alien parasites that encounter a human would be ‘wtf’ and potentially cause complications that would never happen in the native species. Maybe in the native species it causes a cold like reaction at worst, but in a human the parasites may attempt to nest in a totally different tissue. Maybe that causes widespread tissue damage by the parasite itself as it tries to borrow in? Again, check existing cases to see what horrific things could happen.
While we’re on it, also check how your disease is communicated. One of the things that annoy me so much with zombie movies is that ‘biting’ is supposed to be a very effective way to spread it. It’s not. Anything that requires such intimate contact is actually kind of hard to communicate. Airborne things? Now there we are at potential ‘oh shit’ territory. So if you want your disease to sweep the country/planet/ship, pick something that’s easily communicable.
Also consider the incubation period. How long until someone shows symptoms? Are they already infectious to other people before showing symptoms or still after they stopped? As mentioned above, illness symptoms are in most part immune responses and the immune system needs time to get up and run. Give it that time.
And while we’re at it… there are symptoms that aren’t immune responses. For example the cramps that accompany tetanus are caused by a toxin the bacterium produces that damages/destroys nerve cells. Viruses can cause tissue damage when they insert in cells, replicate in there and destroy the cell on exit. Think of how HIV can wreak havoc on the human immune system by killing of a specific kind of cell. Depending on where your viruses likes to replicate it can massively impact the look of it. Something that destroys liver cells will look different (and if survived may come with different long term damage) than something that prefers skin or muscle cells. If it’s alien also consider how it might behave differently in its original host.
Fantastic post, I can relate to OP 100%. More points:
Nothing makes me groan harder than a made-up plague which gives anyone X diseases within seconds to MINUTES. I’m looking at you, most zombie movies. And if your alien/synthetic/sci-fi pathogen is at all like a virus (read: no metabolism of its own, just genetic material of some kind which it uses to reprogram host cells), then the rate at which it mupltiplies is limited to what normal human cells can do. Now, viruses can multiply pretty damn fast. But give you symptoms within MINUTES? Nope.
So long as we’re on the subject of epidemiology, and speed:
"Oh no, patient died less than a day after being infected! We’re all doomed!“ Wrong. While that SOUNDS scary, a plague that kills that quickly would not actually be that dangerous, and would be unlikely to have evolved to begin with. A disease needs to pass itself on to at least one other person, on average, before it kills its host, or it’s doomed to extinction. Any virus that kills its host before it has a decent chance of being passed on will basically quarantine itself. (Of course, you CAN do this if you handwave its origins as being made in a lab or whatever, just know it won’t realistically pose a truly terrifying threat on a population level.)
Mmore ideas for a realistically scary made-up plague:
– Long incubation period (say, a couple of weeks), making quarantine much more difficult, disruptive to everyday life, and unlikely to succeed.
– Infectious period != symptomatic period, i.e. someone can spread the disease before they appear sick. (Note: if this condition is met, then dying very rapidly after *manifesting symptoms* becomes plausible again, more plausible than dying quickly after being infected.)
– The possibility or relative prevalence of healthy carriers – think Typhoid Mary. I.e. rare people who skip the symptoms part entirely but are still infectious.
– The disease is transmitted through an animal that is hard to keep out, the definition of “hard to keep out” would depend on the setting here. Poor water sanitation means waterborne bacteria and microscopic parasites would be a huge danger. Insect or arachnid (e.g. tick) bites could be a danger in almost any setting..
– As an alternative to above point: the bacterial/viral/parasite/whatever can form spores that are fucking EVERYWHERE. (Read: the reason for both tetanus and botulinum poisoning.)
– The pathogen is both dangerous and impossible to fully exterminate through vaccination because it has a huge population of reservoir hosts. (Reservoir hosts are entire SPECIES that can carry and propagate the disease without being affected much by it.) Same way the Black Plague is still out there because a shitton of rodent species passively carry it.
And many more things if you do some research for inspiration! Pathogens are scary, fascinating things, and I really wish we had more realistic fictional representation of them than “virus which causes zombie behaviour in 3 seconds flat” (looking at you, 28 Days Later) and “virus which can MIND-CONTROL people who view the main carrier through a COMPUTER SCREEN” (wtf???) (looking at you, Jessica Jones).
@scriptmedic might this interest you as well?
i am a huge fan of “enemies to friends to lovers” but like, it has to have depth and substance…. like please, give me rivals edging out of rivalry and into respect telling each other things they haven’t told anyone else, forming bonds because they’re stuck working together and they find out they have more in common than they initially thought, seeing each other having moments of weakness and developing empathy from those glimpses, learning to trust and how to be worthy of another’s trust, awkwardly going from “don’t touch me” to appreciating the pats on the back or comforting shoulder touches, sharing their stuff, maybe even talking about past failed relationships and acknowledging their own failures together, fighting and bickering and patching up, being nervous dorks when unexpected tender moments happen…
idk just gimme allllll that content bc I will eat it up like a kid in a candy store horfing down chocolate
THIS IS AN IMPORTANT ONE! Don’t ignore this in your writing!
I know, right?
maybe something, where we see the other side of the coin. How being a werewolf is awesome, and I don’t mean a ‘I can murder everyone, because I have the power to do that.’ kind of way. But maybe in a silly way, like “I CAN CHASE SQUIRRELS 8D.”
“I just spent all night in a big pile with all my cousins and it was aaaaaawesome~”
Some are a bit more hardcore, going on a hunt in packs after deer or something similar.
There are plenty of accidents for newbies that involve skunks.
But most of the time they just have good fun (they don’t even need to kill all the time, they just run after the deer or something.)
As soon as they spot humans though? They nope the fuck outta there. (Some probably try to prank the humans, but only just jumpscare laughs, no BS about hunting them down.)
“Dude, DUDE. There are CAMPERS by the lake. CAMPERS. Go get the Bigfoot boots, I’ll get the moose call.”
omg yes!
And they’re family groups like wolves actually are, none of that “alpha/beta” nonsense. So there’s like, grandparent werewolves, and aunts and uncles, and when people think they’re spotting a giant migration of wolves, some of the locals know it’s just a family reunion.
(And some weres get tagged and it makes for a fucking hilarious embarrassing story)
“Hey, remember that time Cousin Karl got tagged by the National Parks service?”
“That was twelve years ago, Sandy. Let it go.”
“Never. When you die, I will have your tracking number carved into the headstone.”
Favourite narrative tropes:
- “That was ONE time!”
- “Due to an administrative error”, or any major plot point which is caused almost entirely by bureaucratic fuckups
- “Contrary to popular belief” appended to something that’s either really obvious or completely subjective
- A character makes an assertion, then cut to the narrator contradicting it (‘“Everything’s fine!” Everything was not fine.’)
- First-person narrators who call a specific character by a series of increasingly convoluted nicknames
- Unusual narrative euphemisms. I still hold that describing around a curse word is almost always funnier than just using the word.
- Establishing character moments which subvert your expectations right from the get-go. The best example is in the Brooklyn Nine Nine pilot, where Jake’s fooling around at the crime scene before revealing that he’s already solved the case.
- Montages. Just montages of any kind, for any reason, anytime. I actually think they work better in text form because you can do so many creative things with them.
- Side characters with a level of fourth-wall awareness / quasi-supernatural ability which is never quite certain, like the janitor in Scrubs.
- Double meanings in narration that take a while to make themselves clear.
- Really, really specific similes.
So you’re a huge fan of Hitchhiker’s Guide to the Galaxy then?
more wholesome friendship arcs, less unnecessary forced romances
From now on I will only accept love triangles if they end in:
- Polyamory
- The main character rejecting both love interests and staying single
- The two love interests giving up on the main character because how hard is it to make a damn choice?
4. The two love interests realizing they love each other more than the main character and the main character getting together with someone that wasn’t even part of the triangle proper.
Hey writers! Everyone has their own style and yours is great. Some people’s writing is lush and descriptive and emotional, others are sparse and sleek and powerful, and others still are fast-paced and immediate and visceral. They all have their merits. No style is better than another. It’s all fine.
And! Not all of your pieces have to be one particular style either. Just because your last work was meandering or slow or heavy doesn’t mean your next can’t be sharp or quick or light. Don’t beat yourself up because you aren’t doing what you did in the last thing you wrote. That was a different piece, required a different mood. Do what works for you. Do what works for this story. Don’t worry about what others do or what you’ve done before.
hey kids
you know why I like redemption narratives? because a redemption narrative says: no matter how broken or wrong or bad or stupid or ridiculous or harmful or sad or terrible, you can atone.
there is still a road back. it might be rocky and steep, complicated and messy. walking it may take all your life. you may lose your foothold, slip and fall back into the abyss, but the wall is still there. the ascent is still there. hard is not the same as impossible.
you are never too far gone. you are never beyond saving.