https://www.tumblr.com/audio_file/saratogaroad/165790385893/tumblr_ov7omiRyV01rwofca?plead=please-dont-download-this-or-our-lawyers-wont-let-us-host-audio
http://saratogaroad.tumblr.com/post/165790385893/audio_player_iframe/saratogaroad/tumblr_ov7omiRyV01rwofca?audio_file=https%3A%2F%2Fwww.tumblr.com%2Faudio_file%2Fsaratogaroad%2F165790385893%2Ftumblr_ov7omiRyV01rwofca

noxa11as:

i found this in the files of Pyre and. i assume it’s from the Reader’s sentencing? i’m pretty sure it doesn’t appear in the game

there’s a version of it that’s already stitched together but i’m more a fan of the delivery on this take

prokopetz:

It’s a testament to how well-integerated Pyre’s mechanics are with its narrative that one of the bigger emotional gut-punches in the late game comes from reading a character’s stat block.

overbringer:

I was thinking about Jodariel and her time as a soldier, trying to decide what kind of weapons she had received training in, like you do. After the initial “she fights with two guns” joke-

image

-my first thought was that since she is swole as hell she probably used like a battle-axe or something. But then I thought some more and realized that didn’t feel quite right. Jodariel fought mainly against the Highwind Remnants. She fought against Harps. Harps fly. 

Guns may or may not exist in Pyre’s setting. Crossbows probably do. But neither of those weapons take a huge amount of muscle to use. Jodariel got those bigass arms from using a longbow and sniping bird-people out of the sky.

dracomelody117:

Like Transistor, I’ve completely fallen for Supergiant’s new game Pyre. From the music to the art, the narrative to the involved game mechanics, I admire just about everything about this game. This one took way too long to do. Not entirely satisfied, but it turned out alright in the end.